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Darklings were known to fight in an underhanded and covert manner. They typically fought with daggers and short swords lined with a poison of their own making.
 
Darklings were known to fight in an underhanded and covert manner. They typically fought with daggers and short swords lined with a poison of their own making.
 
==Abilities==
 
==Abilities==
Unlike normal vistani, darklings lacked the ability to navigate the mists and freely travel between domains. Because of this they are typically trapped a single mist-bound region and grow overtly familiar with it.
+
Unlike normal vistani, darklings lacked the ability to navigate the mists and freely travel between domains. Because of this they are typically trapped in a single mist-bound region and grow overtly familiar with it.
   
They also lack the fortunetelling powers of other vistani, but will claim otherwise. In place of true fortunes the darklings were known to fabricate elaborate lies or make educated guesses.
+
They also lack the fortunetelling powers of other vistani, but will claim otherwise. In place of true fortunes, the darklings were known to fabricate elaborate lies or make educated guesses.
 
==Ecology==
 
==Ecology==
 
The reasons for a darkling being cast out from vistani typically included murdering another vistani, aiding a [[dukkar]], and passing along secrets to enemies of the vistani.
 
The reasons for a darkling being cast out from vistani typically included murdering another vistani, aiding a [[dukkar]], and passing along secrets to enemies of the vistani.

Latest revision as of 08:36, 30 July 2020

Darklings were members of the Vistani who had been ritually cast out from their society for some crime or wrongful act and overtime became corrupted by the land.

Description[edit | edit source]

Darklings largely looked like vistani, except that their skin was darker and their bodies more gaunt. Their clothes were likewise typical of vistani, but in drab earthen tones.

Personality[edit | edit source]

Darklings feel as though they have been wronged by the world at large, but especially by the Vistani, and are owed something for their troubles. As a result, darklings have no qualms in taking what they want, viewing all material things as rightfully theirs.

Combat[edit | edit source]

Darklings were known to fight in an underhanded and covert manner. They typically fought with daggers and short swords lined with a poison of their own making.

Abilities[edit | edit source]

Unlike normal vistani, darklings lacked the ability to navigate the mists and freely travel between domains. Because of this they are typically trapped in a single mist-bound region and grow overtly familiar with it.

They also lack the fortunetelling powers of other vistani, but will claim otherwise. In place of true fortunes, the darklings were known to fabricate elaborate lies or make educated guesses.

Ecology[edit | edit source]

The reasons for a darkling being cast out from vistani typically included murdering another vistani, aiding a dukkar, and passing along secrets to enemies of the vistani.

Darklings were generally known to take on the role of a rogue or assassin. They often devoted much of their time working towards finding a way to escape from their domains and to exact their revenge upon the vistani.

Whenever most darklings died it attracted the attention of nearby vistani. They would see to it that the body was properly buried and perform a ritual to soothe the darkling's spirit. If the vistani failed to complete this ritual then there was a chance that the darkling would arise within one to six weeks as either a wraith or a ghast, depending upon whether the body was destroyed or not respectively. The risen spirit would then proceed to hunt down those who served it in life and turn them into either wights or ghouls respectively.

Appendix[edit | edit source]

See Also[edit | edit source]

References[edit | edit source]

Beth Bostic, Carla Hollar, Tadd McDivitt (2002). Champions of Darkness. (White Wolf Publishing), pp. 176-177. ISBN 1-58846-081-9

William W. Connors (May 1991). Ravenloft Monstrous Compendium Appendices I & II. (TSR, Inc), p. 16. ISBN 0-7869-0392-9

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